AI Insights · Timothy · March 2024
Top 5 Roguelike Games on iOS in Russia: Q1 2024 Performance
Reviewing the Q1 2024 performance of the top 5 Roguelike games on iOS in Russia, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 Roguelike games on iOS in Russia demonstrated varying performance across key metrics like downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Path of Immortals: Survivor from Dream Plus saw its weekly revenue peak at approximately $30K in mid-February but declined to around $15K by the end of March. Weekly downloads fluctuated, hitting a high of 14.3K in late January before dropping to 2.7K in the last week of March. Active users started at around 29K in early January and decreased to about 20.5K by the end of the quarter.
Soul Knight, published by 泽阳 李, maintained steady weekly revenue, peaking at $727 in mid-January and stabilizing around $561 by the end of March. Downloads and active users showed a consistent trend, with downloads ranging from 6.6K in early January to about 3.5K in late March. Active users peaked at 86K in late January, ending the quarter at approximately 62.7K.
Archero by HABBY experienced a peak in weekly revenue at $17.7K in early February, followed by a steady decline to $10.8K by the end of March. Downloads saw growth, especially in late February, peaking at 4.8K. Active users increased from around 6.4K in early January to 7.8K by the end of March.
Knighthood from RPG RAID ROLEPLAYING GAMES LTD showed variability in weekly revenue, with highs of $2.7K in late January and mid-February and lows of around $1K in early March. Weekly downloads and active users both saw a declining trend, with downloads dropping from 2.4K in early January to 814 by the end of March, and active users decreasing from about 3.5K to 1.7K.
AFK Arena, published by Lilith Games, had a peak weekly revenue of $16.5K at the start of January, which gradually declined to $6.5K by the end of March. Downloads consistently decreased from 2.5K in early January to 983 in late March. Active users remained relatively stable, starting at around 17.8K and ending at 15.3K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.